T7P1 - Movement Concluded
William moves straight
Jeff moves straight
Gil moves one square NW
John moves straight
Combat
Holding for...
John
Martin
Billy
Menoth
William
William moves straight
Jeff moves straight
Gil moves one square NW
John moves straight
Combat
Holding for...
John
Martin
Billy
Menoth
William
Current Turn
John(3) - 70(m), P1 D1(D0) left
Martin(3) - 50(m), P1 D3 left
Billy(1) - 30(m), P1 D5 right
William(1) - 20, P1 straight
Jeff(0) - 20, P1 straight
Billy(1) - 30(m), P1 D5 right
MenothJohn(2) - 20(m), P1 skid 1/2" then straight 1/2"
Gil(2) - Ped, P1 NW one square
John(3) - 70 - P1 D2(D1) left then straight, P1 drop J9 as J8 ignites, P2 straight, P2 drop J10 as J9 ignites, P3 straight, P3 drop J11 as J10 ignites, P4 D4(D3) left, P4 drop J12 as J11 ignites, P5 D1(D0) left, P5 VMG hits Menoth causing a fishtail, drop J13 as J12 ignites
Martin(3) - 50 - P1 D1 drift right, P2 D2 left, P3 D1 left, P4 straight, P5 straight
Billy(1) - 30 - P1 D5 right, P3 straight, P3 HL misses John's turret, P5 straight
William(1) - 15 - P1 D3 drift left, P3 straight 1/2", P3 RL's miss Jeff's back right tire
Jeff(0) - 15 - P1 skid 1/4" then straight 3/4", P3 straight 1/2", P3 turreted MG's hit William's front
Billy(1) - 30 - P1 D5 right, P3 straight, P3 HL misses John's turret, P5 straight
MenothJohn(2) - 20 - P1 D6 left, P2 linked lasers miss John's left side, P3 D3 left, loss of control for a minor skid
Gil(2) - concedes - P1 straight, P1 attempt to fire destroyed Lasers, P2 full stop and concede, P2 ped jumps from car (is considered 12.5 mph), P3 run NW one square, P4 run NW one square, P5 run NW one square
Joseph(x) - 0 - P1 straight into the wall, coming to a stop and dropping debris
Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead
Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points
Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic
Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back
Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires (back right has had 8 damage), Heavy Laser Front
Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (back left wheel gone), 2 RL Front
Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached
Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor
Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
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