T6P2 - Movement Begins
John moves straight
Holding for...
Martin
John moves straight
Holding for...
Martin
Current Turn
John(3) - 60(m) - P1 D2(D1) left then straight, P1 drop J9 as J8 ignites, P2 straight
Martin(3) - 50 - P1 D1 drift right
Billy(1) - 25(m) - P1 D5 right
William(1) - 15 - P1 D3 drift left
Jeff(0) - 10(m) - P1 skid 1/4" then straight 3/4"
Billy(1) - 25(m) - P1 D5 right
MenothJohn(2) - 20 - P1 D6 left
Gil(2) - concedes - P1 straight, P1 attempt to fire destroyed Lasers, P2 full stop and concede
Joseph(x) - 0 - P1 straight into the wall, coming to a stop and dropping debris
Previous Turn
John(3) - 60(m) - P1 D4(D3) left then straight, P2 straight, P3 VMG takes William's back left wheel, P3 D1(D0) right, P3 John drops J6 while J5 ignites, P4 D2(D1) right, P4 drop J7 as J6 ignites, P5 D1(D0) right, P5 drop J8 as J7 ignites
Martin(3) - 45 - P1 straight, P1 lasers hit Gil's left side, P2 D1 right, P3 D1 right, P4 straight 1/2", P5 D2 left
Joseph(x) - 45 - P1 straight, P2 straight, P3 straight, P4 straight 1/2", P5 straight
Billy(1) - 25 - P1 straight, P3 D2 right, P5 straight 1/2"
Jeff(0) - 10(m) - P1 D3 right, lose control, moderate skid, P2 misses Joseph, P3 skid 3/4", 1 point to each tire, straight 1/4"
William(1) - 10 - P1 straight 1/2"Joseph(x) - 45 - P1 straight, P2 straight, P3 straight, P4 straight 1/2", P5 straight
MenothJohn(2) - 30(m) - P1 straight, P2 D4 left - lose control for moderate skid, P3 skid 3/4", 1 point to each tire, straight 1/4", P3 M5 ignites, P5 skid 1/4" then straight 3/4"
Gil(2) - 25 - P1 straight, P2 30 deg CCW fishtail then skid 1/2", P3 skid 1/4", 1 point to each tire, straight 3/4", P5 skid 1/4" then straight 1/4"
Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead
Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points
Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic
Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back
Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires (back right has had 8 damage), Heavy Laser Front
Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (back left wheel gone), 2 RL Front
Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached
Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor
Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
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