Wednesday, February 24, 2016

T3P2 - Combat


T3P2 - Combat
Joseph fires his RR at Gil's left side, needing a 6. He misses on a 4 1.
Gil makes no reply and no action.
Billy makes no reply and no action.
Martin fires his three ML's at Gil's back. Needing a 4, Turret hits on a 6 5 for 1 5. LR Metal drops it to 3 and takes some of the damage with the rest going to the Normal Plastic underneath.
One of the front ones hits on a 3 2 for 5 2 damage. Again, it's dropped to 3 by the LR and the metal takes some and the plastic the rest.
The third hits on a 4 1 for 4 6 damage. The LR drops it to 5 and destroys a point of metal - plastic takes the rest.
Gil drops an obstacle from the back and takes a hazard, but no control roll needed. He also takes a triple 1/0 burn mod for the turn.

Turn 3 Phase 3
Speed


Holding for...

William



Current Turn
Joseph(6) - 50, P1 straight, P2 straight, P2 RR misses Gil's left side
John(3) - 50, P1 D1 straight, P2 straight
Gil(2) - 40, P1 straight, P2 straight
Billy(1) - 40, P1 straight, P2 straight
Jeff(0) - 40, P1 D6 left, P1 4 MG's at William's front right tire, P2 straight
Martin(3) - 35, P1 D3 drift right, P2 straight 1/2", P2 3 ML's at Gil's back
MenothJohn(2) - 35(m), P1 straight, P2 Lasers at Billy's back right tire, P2 straight 1/2"
William(1) - 30(m), P1 D4 swerve left


Previous Turn
Joseph(6) - 40, P1 defer then D1 left, P3 straight, P3 RR at John's left, P5 D2 left
John(3) - 40, P1 D1 right, P2 D1 right, P3 straight, P4 VMG at Joseph's right, P5 D2 right
Gil(2) - 35, P1 straight, P2 straight 1/2", P2 Lasers at Martin's front left tire, P3 D4 right, P5 straight
MenothJohn(2) - 35, P1 straight, P2 straight 1/2", P3 straight, P5 D6 right, P5 Linked Lasers at Billy's right side
Billy(1) - 35, P1 straight, P2 HL at Gil's left side, P3 straight, P5 D4 right
Jeff(0) - 35, P1 D6 right, P2 1/2" straight, P3 straight, P5 straight
Martin(3) - 30(m), P1 straight, P1 ML's at Gil's left side, P3 straight, P5 D3 drift right
William(1) - 30(m), P1 straight, P3 D3 left, P5 straight, P5 Linked RL's at Jeff's left side


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Dropped Liquid Back

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires (back right has had 8 damage), Heavy Laser Front

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires, 2 RL Front

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, 2 MG in Turret, 2 MG Front, FP Plastic Armor

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor







Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



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