Wednesday, May 4, 2016

T10P3 - Combat


T10P3 - Combat

None (no reply from Billy)
J5 & M5 burn out, leaving smoke behind

Turn 10 Phase 4
Speed

John maintains 60
Menoth maintains R5

Movement

John makes a D1(D0) right



Holding for...

Billy to get out or stay in the car


Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight, P2 D2(D1) right, P3 D1(D0) right, P4 D1(D0) right
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot, P2 ML's hit Menoth's right
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 -
P1 - J3 & M3 burn out, leaving smoke
P2 - J4 & M4 burn out, leaving smoke
P3 - J5 & M5 burn out, leaving smoke

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games

Tuesday, May 3, 2016

T10P3 - Movement Concluded


T10P3 - Movement Concluded

Billy stays in car

Combat



Holding for...

John
Billy


Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight, P2 D2(D1) right, P3 D1(D0) right
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot, P2 ML's hit Menoth's right
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 -
P1 - J3 & M3 burn out, leaving smoke
P2 - J4 & M4 burn out, leaving smoke

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games

T10P3 - Speed


T10P3 - Speed
John maintains 60
Menoth maintains R5

Movement

John makes a D1(D0) right


Holding for...

Billy to stay in or get out of car


Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight, P2 D2(D1) right, P3 D1(D0) right
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot, P2 ML's hit Menoth's right
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 -
P1 - J3 & M3 burn out, leaving smoke
P2 - J4 & M4 burn out, leaving smoke

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games

Monday, May 2, 2016

T10P2 - Combat


T10P2 - Combat

Martin triggers all three Medium Lasers, aiming for Menoth's right side. The Top one needs a 4 and the front ones each need a 3.

Top hits on a 2 4 for 4 6 damage. Metal stops some and is reduced - plastic stops the rest. It's fireproof so no burn mod taken.

First front hits on a 1 5 for 5 4 damage. Metal stops some - plastic stops the rest.

Other front hits on a 4 2 for 1 5 damage.

Menoth drops an obstacle and takes a hazard.

J4 burns out, leaving smoke.
M4 burns out, leaving smoke.

Turn 10 Phase 3
Speed




Holding for...

John


Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight, P2 D2(D1) right
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot, P2 ML's hit Menoth's right
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 -
P1 - J3 & M3 burn out, leaving smoke
P2 - J4 & M4 burn out, leaving smoke

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games

T10P2 - Movement Concluded


T10P2 - Movement Concluded

Billy stays in his car
William has fires so must stay in his car

Combat



Holding for...

John
Billy
Martin



Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight, P2 D2(D1) right
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 - 

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games

T10P2 - Speed


T10P2 - Speed

John maintains 60
Menoth maintains R5

Movement

John makes a D2(D1) right



Holding for...

Billy to stay in car or get out


Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight, P2 D2(D1) right
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 - 

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games

T10P1 - Combat



First - sorry for the delayed update. My last update said I was holding for Billy but was actually holding for combat, so I communicated that to the affected players and gave a new 24 hour clock.

T10P1 - Combat

Jeff's Ped aims again for William's front left tire, this time needing a 1 to hit - automatic hit for 5+1=6 damage. Wheel is destroyed! This scores a mobility kill for Jeff as a Ped for double points. Jeff has 40 points now! Obstacle is dropped.

Martin makes no reply so no action.

Menoth attempts to target Billy's left again but has no LOS, so he goes for the front. He needs a zero, so it's an auto hit.
Laser 1 does 4 5 4 = 13 damage. LR drops this to 6. Metal stops some and plastic stops the rest.
Laser 2 does 2 5 6 = 13. Again, LR drops to 6. Metal stops some and is reduced. Plastic stops the rest and an obstacle is dropped.

William triggers a single RL attack on Jeff's car, targeting his back armor and needing a 4. He hits on a 1 5 for 5 5 damage. The plastic armor takes the damage and debris is dropped. More importantly, this catches Jeff's Ped in the burst radius. He takes 1 die damage: 5. This kills Jeff's Ped and gains him 10 points.

J3 burns out, leaving smoke.
M3 burns out, leaving smoke.

Turn 10 Phase 2
Speed



Holding for...

John
Menoth



Current Turn
John(3) - 60(m) - P1 D3(D2) right then straight
Jeff's Ped - 12.5 - P1 no movement, P1 destroyed William's front left wheel for a mobility kill
Martin(3) - R5 - P1 pivot
MenothJohn(2) - R5(m) - P1 pivot out of Billy's front arc, P1 hit Billy's front with both Lasers
William(1) - 0(m) - P1 single RL takes out Jeff's Ped in a burst effect shot
Billy(1) - 0 - 

Previous Turn
John(3) - 60 - P1 D3(D2) right then straight, P2 straight, P3 D3(D2) right, P4 D1(D0) right, P4 VMG hits Menoth's Back, P5 D1(D0) right
Jeff's Ped - 12.5 - P1 SW, P1 AR damages William's front left tire
Jeff's Car(0) - 5(m) - fishtail CW 15 deg then straight 1/2" conforming Martin
Martin(3) - 0 - P1 hits Menoth's right side - all stopped by Metal
MenothJohn(2) - 0(m) - P1 hits Billy's left side taking some Metal and Plastic
William(1) - 0
Billy(1) - 0 - P1 hits Menoth's front taking some Plastic
P3 - Flaming Oil M1 burns out, leaving Smoke
P4 - Flaming Oil M2 & J1 burn out, leaving Smoke
P5 - Flaming Oil J2 burns out, leaving Smoke


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, RR in Turret, Spoiler & Airdam, Metal armor over FP Plastic, Back armor breached, Driver Dead

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Laser Left, 2 Rocket Back, LR Metal over Normal Plastic, 40 points

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, ML in Turret, 2 ML Front, Dropped Liquid Back, LR Metal over Normal Plastic, 20 points

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Laser Front, Oil Dropper Back, 20 points, Metal over FP Plastic

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, front left & back right wheel gone, Heavy Laser Front, mobility killed, LR Metal over LRFP Plastic

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires (both left wheels gone), 2 RL Front, 10 points

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, back right wheel gone, 2 MG in Turret, 2 MG Front, FP Plastic Armor, Left Armor breached, AR Rifle, 40 points

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, VMG Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam, LRFP armor








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.




Steve Jackson Games