Monday, January 18, 2016

Walkarounds



Sorry for the unplanned delay - was out of pocket all weekend. There's a missing child about an hour from here. Vanessa took off from ambulance duty yesterday so we could go up Friday night. We were out till about 5 AM with the search crews. No sign yet. :(

So, off work today, but kinda back to normal...

Gates were determined randomly - reflex has been rolled - here are the walkarounds...


Gate 1 - Joseph - Reflex 6 - NNN - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, Small Bore in Turret, Spoiler & Airdam

Gate 2 - Gil - Reflex 2 - Corndog Express - Mid-Sized, Electric PP, Driver only, 4 Tires, Wheel Guards Back, 2 Energy Left, 2 Rocket Back

Gate 3 - Martin - Reflex 3 - More Money Than Brains - Sedan, Electric PP, Driver only (Max Bling), 4 Tires, Energy in Turret, 2 Energy Front, Dropped Liquid Back

Gate 4 - MenothJohn - Reflex 2 - Mid-Sized, Electric PP, Driver only, 4 Tires, 2 Energy Front, Dropped Liquid Back

Gate 5 - Billy - Reflex 1 - Mid-Sized, Electric PP, Driver only, 4 Tires, Energy Front

Gate 6 - William - Reflex 1 - The Ox - Luxury, Electric PP, Driver only, 4 Tires, 2 Rocket Front

Gate 7 - Jeff - Reflex 0 - Luxury, Electric PP, Driver only, 4 Tires, 2 Small Bore in Turret, 2 Small Bore Front

Gate 8 - John - Reflex 3 - Toecutter - Mid-Sized, Electric PP, Driver only, 4 Tires, Guards Front and Back, Small Bore Top, Dropped Liquid Back, Blades Front, Spoiler & Airdam




Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



Steve Jackson Games

Friday, January 15, 2016

Almost ready...




There have been a lot of emails back and forth with the design process updates, but nothing here on the blog, so I thought I'd make a quick post...

All designs are in and checked EXCEPT for some details I am working out with Jeff. As soon as that's complete I will create counters and randomly assign gates and post a walk around!



Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



Steve Jackson Games

Thursday, January 7, 2016

Skill Points...


Forgot to mention... 30 skill points for your driver - max 10 in any one skill.

I had mentioned already it was driver only - no gunner.


Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

Call for Designs


All eight have replied - all eight are in. They have 72 hours to submit their design.

This will be the last email that will go to "everyone" - after this it will only go to the entrants and those that have chosen to get the emails as a spectator. If you'd like to be included please let me know.



Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

Wednesday, January 6, 2016

Arena details


Arena details

The chosen arena is from Arenas 2 - from the Kickstarter - Pershing Arena in Lincoln Nebraska. It has eight gates already so it fits the format perfectly.



A big thank you to entrant and Patreon William Tetley for drawing this out electronically!

Outside walls are 50 DP and 15' high. Solid obstacles are 100 DP each, 10' high and fixed in place. The six bunkers are 4' high, blocking all weapons fire except for turrets, and have 25 DP. Pedestrians can stand behind one and fire braced across it, gaining a -2 to hit from those on the other side. A pedestrian that has not fired yet this turn can drop behind it and be completely hidden.

Gates are 25 DP each and slide left to right (as coming into the arena). They take 2 turns to open or close.

The turrets each have an ATG in each to discourage breaking the rules. The only time they will fire in this event is if a player makes it known they are conceding and someone fires on them anyway. In that event, the ATG will fire (Gunner +3, stationary firing). If someone concedes but then decides to fire, they will be fired upon. Note that if someone concedes they will be worth zero points in a kill. They will likewise NOT be able to score points, but are welcome to try and take out the competition (at the risk of ATG fire...).



Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games


Call for entrants



Call for entrants

The chosen arena is from Arenas 2 - from the Kickstarter - Pershing Arena in Lincoln Nebraska. It has eight gates already so it fits the format perfectly.



A big thank you to entrant and Patreon William Tetley for drawing this out electronically!

Division 35 - Classic Rules only

Rules are a free download from Steve Jackson Games - http://sjgames.com/car-wars/games/classic/img/car-wars-classic-rules.pdf

Ram plates are NOT allowed - anything else in Classic is allowed - you are allowed a driver only.

The winner will be the player with the most points. You will receive 40 points for a full kill, 20 points for a mobility kill and 10 points for killing a pedestrian. If you are on foot yourself then you will score DOUBLE points.

When you are killed you do NOT lose any points. First player to 200 points wins! If the event ends without someone getting 200 points then the winner will be the person with the MOST points.

It is possible to get to a point where the winner is clear and there's no need for everyone to die. If we reach that point I will end the event and declare the winner.

The following people are Patreon supporters or have made a sizable donation in the past and have a 'reserved seat' at this event - 

Billy H
Martin Marquis
John Christensen
Joseph Reynolds
Jeff DuBois
John Blaylock
William Tetley

I still need a reply within 48 hours to confirm that you want to participate in this event.

For the eighth spot, Nicholas Lovell was offered but he asked to be bumped to MH46 due to bad timing. Because of this, Gil is being invited to play. I need a reply within 48 hours that you are confirming your spot.

After all eight players have been confirmed you will be allowed 72 hours to turn in a design.

Good luck! And have fun!

Also - I have some people that were spectating the last event. I am keeping them on the spectator list for this one. If anyone else would like to be on it, please let me know.




Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games



Tuesday, January 5, 2016

Details for event

Details for the event...

First, sorry for the delay in getting this started. It's always a little delay between events while I prepare the map, get designs checked, etc. This time it fell during the holidays so me being out of pocket increased the delay. Sorry about that!

The chosen arena is from Arenas 2 - from the Kickstarter - Pershing Arena in Lincoln Nebraska. It has eight gates already so it fits the format perfectly.

This event will NOT be 'last man standing.' I am still working out the details on the points...

I need to scan the arena and convert it to Photoshop so I can get it setup and ready. Once that is done and the details are set I will get a confirmation from those that are invited to this event. Division will be 35.

Patreon link - http://www.patreon.com/madhat